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Class basic syntax

10 Fragen, 1 Durchläufe

Fragen


Frage 1

So, there are indeed reasons why class can be considered a syntactic sugar to (...) a (...) together with its prototype methods.

Frage 2

to (...) means to be similar to someone or something

Frage 3

to (...) means to put a value in a particular position in the memory of a computer

Frage 4

So, there are (...) reasons why class can be considered a syntactic sugar to define a constructor together with its prototype methods.

Frage 5

The function code is taken from the constructor method ((...) empty if we don’t write such method).

Frage 6

The class field click = () => {...} is created on a (... ...), there’s a separate function for each Button object, with this inside it referencing that object.

Frage 7

An (...) is a fundamental concept in object-oriented programming (OOP). It represents a real-world object or concept that has attributes (data) and behaviors (methods). In OOP, (...) are used to model and organize the code in a way that closely resembles the real-world.

Frage 8

A (...) is a rudimentary working sample, model, mock-up or just a simulation of the actual product based on which the other forms (MVP, final product, and variations) are developed.

Frage 9

It means to do something not automatically or not using an electronic system

Frage 10

A ( ... ...) for novice developers is to put a comma between class methods, which would result in a syntax error.

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